Match Day | |
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Developer(s) | Jon Ritman |
Publisher(s) | Ocean Software |
Platform(s) | Amstrad CPC, BBC Micro, Commodore 64, ZX Spectrum |
Release date(s) | 1984 |
Genre(s) | Sport |
Mode(s) | 1 or 2 players |
Rating(s) | N/A |
Media/distribution | Cassette |
System requirements
48kb |
Match Day was a football computer game, published by Ocean Software in 1984, originally on the ZX Spectrum and then later released on the Amstrad CPC, BBC Micro, & Commodore 64 systems. It is the first game in the Match Day series, and the title and opening music are references to Match of the Day. It was the creation of programmer Jon Ritman.
Contents |
This video game was the first one where large moving footballers characters could dribble, throw-in, take corners, etc on ZX Spectrum. The game uses modified sprites from a previous title Bear Bovver to create an almost isometric, but still ultimately side-on football title.[1]
The sequel, Match Day II was much the same but incorporated two features still used today in most football titles - a deflection system, the ball could bounce off players, which meant headers were possible, and a shot power system, although it was as easy to accidentally backheel the ball with this system, as it was to hit a powerful shot. The game is also similar to a previously, not published game by Jon Ritman, Soccerama.[2]
Later, in 1995, Jon Ritman tried to release Match Day III, but due to copyright problems he had to change the name of the game to Super Match Soccer.[3]